Racing master 2nd beta5/5/2023 ![]() ![]() Certain tracks only appear on certain car classifications and each car handles differently from the rest so you can expect a to play a LOT of races to be a real racing master. On the beta version that we played on, there were 3 vehicle categories and certain cars would fall into each of these tiers. Races are held at specific times in the day and when a race is not yet ready for entry, you can choose to use your time to hone your skill on a course you’d want to participate in. It’s interesting to note that with GT Sport, you get to actually “qualify” for tracks and entering qualifies will determine your placing on the grid when the race starts. It’s not much and it doesn’t really happen too often but this is a closed beta test we are talking about here so expect a few more optimization cycles as we approach launch date. ![]() One thing I did notice though is that there were some parts of the game that tore up a bit while I was playing. The main menu of the game is very well designed and very easy to navigate and I particularly like how the HUD while racing displays a lot of well placed items like brake and tire status as it would prove helpful for the more hardcore players to see how the car is performing based on the settings that they chose. The level of detail put into the tracks, backgrounds, and cars is insane and you can definitely see it once you start up the game. It helps that the game sounds great as well, a marked improvement over the vacuum cleaner sounding cars of past iterations. Sure the cinematics are still a step away from in game graphics but it would be safe to say that GT Sport is one of the best looking racing games out there, dare I say that it could be the best. Cars look like high-resolution photographs and considering I was just using a normal run of the mill PS4 and not a PS Pro, it could still look slightly better. First off, and I’ll just state the obvious here, the game looks absolutely amazing. ![]()
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